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What can we Learn from Pro Gamers /// William Byrd

  • #Code Mesh V 2020

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What not where: Sharing in a world of distributed, persistent memory /// Peter Alvaro

  • #Code BEAM America 2021

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Podman - create, run and secure Linux containers /// Valentin Rothberg

  • #Code Mesh V 2020

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The Linear Algebra of Deep Learning /// Elizabeth Ramirez

  • #Code Mesh V 2020

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100 Years of Erlang /// Quinn Wilton

  • #Code BEAM America 2021

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How Community Can Change People's Lives /// Alda Rocha

  • #Code BEAM America 2021

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Unicode, Charsets, Strings, and Binaries /// Marc Sugiyama

  • #Code BEAM V 2020

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Serverless WebSockets at Scale /// Simon Tabor

  • #Code Mesh V 2020

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State of Affairs or Affairs of State /// Sergey Bykov

  • #Code Mesh V 2020

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A war story from failures to success /// Timmo Verlaan

  • #Code BEAM V 2020

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Don t write NIFs (at least not in C) /// Sonny Scroggin

  • #Code BEAM V 2020

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The Holy Grail of Isomorphism /// Evadne Wu

  • #Code BEAM V 2020

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